We are not in that situation, and creating the best game we possibly can is the most important thing to us. For example, some companies have publishers, shareholders, investors and owners who press for a release date, even if it means cutting content from a game. Its just that every company has a different philosophy and a different set of circumstances. ∻ut all these companies give a release date why dont you? We respect every approach, of course we are not saying that if a company announces a release date then they are not trying their best to develop a great game. We dont believe in releasing a game before it is ready just because we might miss the hype. We think that our fans dont deserve less than our best efforts, our total commitment. We are TaleWorlds Entertainment: we create games because we love making them, and we want them to be the best games that we can possibly make. We are not a company who sets a timeline to release a product and then works to meet that deadline. We have not disclosed a release date so far because it does not exist. Well, lets address the elephant in the room Over the preceding days, months and, well, years, you have repeatedly asked us why we cant just tell you a date even if its just an estimation, a window of release. Of course, we know that you just cant wait to know when you will be able to play Bannerlord, and we certainly appreciate your excitement for the game we know that impatience is just a reflection of the love people have for the Mount & Blade series.
We cant tell you exactly what we will show just yet, but we can at least confirm that it will be something slightly different from the demo that we took to E3.īefore the hype goes through the roof: no, we wont announce a release date for Bannerlord at Gamescom. Gamescom is around the corner, and as you may have imagined, we will be there showcasing Mount & Blade II: Bannerlord.